Post · Games & real time
Chess, once free and once filtered
Left to decide alone it lost; with an attack-defence filter it won.
Open x.com ↗第一版:
让Jev模型自己决定怎么走,显然Jev败北;
第二版:
算法优化
使用预判攻防筛选落子,再让Jev决定走哪一步,Jev最终打败了我!
这次经历让我更清楚地看到:表现聪明,和做出可靠判断,是两件需要分别验证的事。
我怎么看 AI?
AI

The decision Jev makes
Choose a legal move, a lane or an NPC reaction each turn.
Where it fits
Games are a stress test for decision speed. Jev picks the next move from the legal ones, fast enough for arcade games and deep enough for chess and strategy. All 256 games & real time projects →