Repo · Games & real time
Honeytrap
Pass-and-play trap game for 2-6 players where Jev picks attack or legit lures across 8 vectors and adapts to each player weak spots.
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Honeytrap: a multiplayer social-engineering trap game. Jev (TypeSafe AI) plays the attacker - picking attack-vs-legit, the vector, the target player, and the exact lure, then adapting to each player's weaknesses like Mastermind. 40 scenarios across 8 vectors. Spot the attack or get phished.
The decision Jev makes
Choose a legal move, a lane or an NPC reaction each turn.
Where it fits
Games are a stress test for decision speed. Jev picks the next move from the legal ones, fast enough for arcade games and deep enough for chess and strategy. All 256 games & real time projects →