Video · Games & real time
I originally made a nostalgic tech demo project for a city called Vesper from the 1997 game Ultima Online using Godot, Astra and Blender.
I originally made a nostalgic tech demo project for a city called Vesper from the 1997 game Ultima Online using Godot, Astra and Blender.
Open youtube.com ↗How builders describe it
I originally made a nostalgic tech demo project for a city called Vesper from the 1997 game Ultima Online using Godot, Astra and Blender. Jev’s role was to help NPCs decide what to do next in the living-town experiment. Brought my tech demo to life. The game gives it a character’s…
The decision Jev makes
Choose a legal move, a lane or an NPC reaction each turn.
Where it fits
Games are a stress test for decision speed. Jev picks the next move from the legal ones, fast enough for arcade games and deep enough for chess and strategy. All 173 games & real time projects →