CalibratedDecisions.

App · Games & real time

iambraun.com

A typed-decision model was wired into five places in a Dungeons & Dragons co-DM.

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How builders describe it

A typed-decision model was wired into five places in a Dungeons & Dragons co-DM. This is the measurement of whether it earns its place — against the code it replaces, and against a frontier model doing the same job.

The decision Jev makes

Choose a legal move, a lane or an NPC reaction each turn.

Where it fits

Games are a stress test for decision speed. Jev picks the next move from the legal ones, fast enough for arcade games and deep enough for chess and strategy. All 173 games & real time projects →

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