Repo · Games & real time
jev-askable-arm
Zero-shot English goals on a sim Franka.
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Zero-shot English goals on a sim Franka. Jev chains hardcoded primitives.
How builders describe it
Zero-shot English goals on a sim Franka. Jev chains hardcoded primitives.
A ManiSkill demo where plain-English goals drive a simulated Franka Panda: Jev picks one primitive per step from a catalog of about 30 hardcoded skills, and Python executes the move. No training or policy.
The decision Jev makes
Choose a legal move, a lane or an NPC reaction each turn.
Where it fits
Games are a stress test for decision speed. Jev picks the next move from the legal ones, fast enough for arcade games and deep enough for chess and strategy. All 256 games & real time projects →