Post · Games & real time
Jev gomoku harness
Local tactics shrink 225 moves to about 40 candidates, then Jev picks among tiered options.
Open x.com ↗I built a Jev harness to play Gmoku.
How it works - instead of asking to evaluate all 225 moves, my harness does the tactical work first.
Every turn it:
• detects wins, blocks, forks & broken fours locally
• shrinks 225 moves to ~40 candidates
• ranks them into tactical

How builders describe it
A gomoku harness that does tactical work locally before asking Jev, shrinking 225 possible moves to about 40 candidates per turn.
The decision Jev makes
Choose a legal move, a lane or an NPC reaction each turn.
Where it fits
Games are a stress test for decision speed. Jev picks the next move from the legal ones, fast enough for arcade games and deep enough for chess and strategy. All 256 games & real time projects →