CalibratedDecisions.

Post · Games & real time

Jev gomoku harness

Local tactics shrink 225 moves to about 40 candidates, then Jev picks among tiered options.

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Víťa 𝕏-Vacek @VacekvVita

I built a Jev harness to play Gmoku.

How it works - instead of asking to evaluate all 225 moves, my harness does the tactical work first.

Every turn it:
• detects wins, blocks, forks & broken fours locally
• shrinks 225 moves to ~40 candidates
• ranks them into tactical

Video from the post

How builders describe it

A gomoku harness that does tactical work locally before asking Jev, shrinking 225 possible moves to about 40 candidates per turn.

The decision Jev makes

Choose a legal move, a lane or an NPC reaction each turn.

Where it fits

Games are a stress test for decision speed. Jev picks the next move from the legal ones, fast enough for arcade games and deep enough for chess and strategy. All 256 games & real time projects →

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