Repo · Games & real time
jev-plays-pokemon-red
Pokemon Red on PyBoy where code owns the route and the arithmetic, Jev only picks at branches, and every battle turn's faint prediction is scored by…
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Pokemon Red on PyBoy: code owns the route and the arithmetic, Jev picks at branches in about 100 ms, calibration measured instead of assumed
How builders describe it
Pokemon Red on PyBoy where code owns the route and the arithmetic, Jev only picks at branches, and every battle turn's faint prediction is scored by Brier against RAM state.
Pokémon Red under PyBoy where ordinary Python owns the route and arithmetic and Jev is asked only at branches, with each battle turn's faint prediction scored by Brier.
The decision Jev makes
Choose a legal move, a lane or an NPC reaction each turn.
Where it fits
Games are a stress test for decision speed. Jev picks the next move from the legal ones, fast enough for arcade games and deep enough for chess and strategy. All 256 games & real time projects →