CalibratedDecisions.

Repo · Games & real time

jev-zork

TypeSafe Jev plays Zork I: Jericho supplies valid actions; Jev answers one Choice (plus danger/intent questions) per turn; code owns memory,…

Open github.com ↗

How builders describe it

TypeSafe Jev plays Zork I: Jericho supplies valid actions; Jev answers one Choice (plus danger/intent questions) per turn; code owns memory, anti-loop, and the French terminal/replay dashboard.

The decision Jev makes

Choose a legal move, a lane or an NPC reaction each turn.

Where it fits

Games are a stress test for decision speed. Jev picks the next move from the legal ones, fast enough for arcade games and deep enough for chess and strategy. All 173 games & real time projects →

Related projects