CalibratedDecisions.

Repo · Games & real time

kNES

Kotlin NES emulator whose agent plays Super Mario Bros.

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From the repository

Educational implementation of NES emulator in Kotlin, based on Java vNES emulator

How builders describe it

Kotlin NES emulator whose agent plays Super Mario Bros. and Final Fantasy through typed decisions. Each turn becomes one Choice over goals that can actually run, wired through SemIf against a local Qwen3.5-4B, so a button the game does not offer is never an option; 900 logged decisions never…

The decision Jev makes

Choose a legal move, a lane or an NPC reaction each turn.

Where it fits

Games are a stress test for decision speed. Jev picks the next move from the legal ones, fast enough for arcade games and deep enough for chess and strategy. All 256 games & real time projects →

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