Repo · Games & real time
rpg-jev
A living-world RPG whose NPCs are decided by TypeSafe's Jev judge model; code owns rules, numbers and state.
Open github.com ↗How builders describe it
Persistent multiplayer RPG concept where Jev makes in-world decisions, a background authoring thread builds the world, and code owns rules and state behind a WebGL terrain client.
The decision Jev makes
Choose a legal move, a lane or an NPC reaction each turn.
Where it fits
Games are a stress test for decision speed. Jev picks the next move from the legal ones, fast enough for arcade games and deep enough for chess and strategy. All 256 games & real time projects →