CalibratedDecisions.

Repo · Games & real time

siege

SIEGE: 200 people vs one agent.

Open github.com ↗

From the repository

SIEGE: 200 people vs one agent. A typed action gate (TypeSafe System One) that learns from every breach, evaluated by W&B Weave, hardened by a defender loop. Built at CoreWeave Hacks: Agent Loops 2026.

agent-loopsai-agentscoreweaveevalsfastapiguardrailshackathonllm-securitymarimoprompt-injectionreactred-teamingtypesafewandbweave

How builders describe it

SIEGE: 200 people vs one agent. A typed action gate (TypeSafe System One) that learns from every breach, evaluated by W&B Weave, hardened by a defender loop. Built at CoreWeave Hacks: Agent Loops 2026.
SIEGE puts a live support agent with seven real tools in front of 200 attackers; every proposed call passes a TypeSafe System One action gate, and a defender loop rewrites the gate from each breach it observes.

The decision Jev makes

Choose a legal move, a lane or an NPC reaction each turn.

Where it fits

Games are a stress test for decision speed. Jev picks the next move from the legal ones, fast enough for arcade games and deep enough for chess and strategy. All 256 games & real time projects →

Related projects