Repo · Games & real time
snake-jev
Snake controlled by parallel Jev assessments, with one API call per game tick.
Open github.com ↗How builders describe it
A desktop Snake experiment where Jev assesses the board each tick and Python combines its answers into a move; one recorded run reached 29 foods in 461 ticks before trapping itself.
The decision Jev makes
Choose a legal move, a lane or an NPC reaction each turn.
Where it fits
Games are a stress test for decision speed. Jev picks the next move from the legal ones, fast enough for arcade games and deep enough for chess and strategy. All 256 games & real time projects →