CalibratedDecisions.

Article · Games & real time

Teaching a decision model to cook

Rodney L. trains OpenJev to play cooperative Overcooked.

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How builders describe it

Rodney L. trains OpenJev to play cooperative Overcooked. Two copies of one policy serve six soups in 512 ticks, and every action is a single native button.

The decision Jev makes

Choose a legal move, a lane or an NPC reaction each turn.

Where it fits

Games are a stress test for decision speed. Jev picks the next move from the legal ones, fast enough for arcade games and deep enough for chess and strategy. All 256 games & real time projects →

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